Mountain Mayhem
Whatsup gamerz, we are some boiz who made a game :). Being completely original we decided to take the theme literally and make a game where you build a contraption to scale a mountain. We broke tasks into Must, Should and Could... no Shoulds or Coulds got completed :).
The controls are horrible... thats by design like qwop or maybe we are just lazy :)
If you think the workshop is broken, you might not be on the right layer! or maybe it is broken... the code is bad so who know!
You can place things to overlap and so they don't connect... but please dont!
Have fun...
p.s. if anyone insults the music I will cry
Status | Released |
Platforms | HTML5 |
Author | TheRiddaller |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Indie, Physics, Pixel Art |
Comments
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I love the idea behind the game. The wacky physics are fun and so is building something that just barely works! There's a lot of potential for the idea at play. I would hope the items attached to what seem to be motor blocks could have visible keys. It's fun to scramble for which keys could save a close call, that fun scramble would still be there with the keys visible and save the frustration of using keys that aren't in play. The unknown keys in play thing is a kind of frustration that gets old pretty quick after multiple redesigns and finding the keys have changed for whatever unknown reason. Overall loved the experience!